Pest Control is a PC game combining simulation and turn-based strategy, where players take on the role of a pest exterminator. The main objective is to clear the city of pests by designing and utilizing a variety of traps, weapons, and machines.
In this project, I was responsible for the 2D art and design, including:
Marketing artwork
Concept art
Icons and in-game illustrations
Animated icons
Hand-painted textures
UI design
UI animations