"Bud Farm: Idle Tycoon" is one of three LiveOPS projects that I've been working on at East Side Games studio. It's a mobile idle game based on the original studio's franchise. BFIT is lighthearted, story-driven, and narratively centered around weed, featuring humorous stories and simple, engaging mechanics.
As a senior artist on this project, I've worked on a number of tasks, primarily on art content creation and implementation of assets in Unity. The content side included the creation of rough concepts and polished vector assets for characters, backgrounds, UI and map screens. In addition to content creation and technical work within Unity, I've been onboarding associate and intermediate artists on the project, as well as providing art review and constructive feedback to maintain the quality of production.
This role allowed me to combine creative content development with technical problem-solving while mentoring and collaborating with team members.